Wesley is a Principal Data Scientist at Riot Games. He is in charge of the AI strategy for Riot and architected current ETL and access patterns for the data ecosystem for League of Legends. In addition, he has helped launch many personalized offers, has focused on detecting unsportsmanlike behavior in game, and more recently has focussed on predicting the likelihood of a player churning from League of Legends. Prior to joining Riot he spent time in Google Research and working on search and recommendations for Google Play. He received his PhD in Computer Science from the University of Arizona.